Intense combustion at the wooden base generates dynamic red-orange lighting, highlighting the structural breakdown of the boat in real-time simulation.
Fire and smoke simulation driven in Houdini using Pyro Solver, with temperature-driven emission, custom burn rate controls, and scattering-based lighting from a procedurally ignited wooden hull.
Procedural spark emission test using Houdini’s particle system — driven by burn temperature and wood fragmentation, with velocity-based motion trails and randomized lifespans.
Integrated fire and sparks simulation in Houdini — combining Pyro Solver with particle-driven spark emission, featuring temperature-based ignition, dynamic lighting, and physically reactive debris.